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Thomas Ellis

Programmer

Myself

Hi im Tom! Im a Australian born programmer with a passion for making games. I've been working on games for about 6-7 years now and i have only got more passionate as time has gone on. Im a big fan of the unity game engine and have lots of experience within it, im very proficient in both c# and c++ so while i do love unity, im not limited to it. I have a particular passion for making large and performance intensive game like battle simulations, and love researching and developing algorithms and systems to optimize code to push performance to its limits.

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This is not where my passions end for game development however as I have a large collection of projects where the only goals was to research and implement a mechanic that had caught my interest. Some of these to name a few range from, movement prediction and targeting, boids, flight controllers, splines, nuemerous pathfinding algorithms (e.g. flowfileds), eco system simulation and platformer mechanics. Theres always more interesting things to learn and problems to solve.

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EDUCATION

Certificate III in Information Technology– Academy of Interactive Entertainment 

 

Diploma of Digital and Interactive Games – Academy of Interactive Entertainment

                                  

Advanced Diploma of Professional Game Development - Academy of Interactive Entertainment

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Bachelor of Computer Science - University of Wollongong (On going)

SKILLS

Advanced: C++ , C#, Unity 3D, problem solving
Proficient: Java, Raylib.

Contact

LETS CONNECT!

Always looking for opportunities

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